Sketching User Experiences
Whatever you’re designing — software or toasters, microprocessors or skyscrapers — you need to “put user experience front and center,” says Bill Buxton. Here, Buxton makes a passionate case for a better way to design interactive products and the experiences surrounding them. The centerpiece is a technique humans have used successfully for centuries: sketching.
Content: Book | Author: Bill Buxton | Subjects: Innovation, Miscellaneous